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The Lord of the Rings Online has been a major success since its release in April, and as if there wasn’t enough content in the game already, MMO subscribers will be in for a whole lot more when the Shores of Evendim update hits on June 13. The best part about it? It’s going to be free – as will many of the subsequent updates to the game. Finally, I really feel like my $15 a month is really paying off.

A whole new region will be included, in addition to over 100 new quests, the battle for Helegrod raid, nine entirely new monsters and major enhancements to monster play, the music system, and Champion class. Awesome. Now, if only there were a way to transfer characters from one server to another…

Click to continue reading LotRO’s First Content Update Gets Dated


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Halo 3 Mountain Dew Game FuelWith the Halo 3 beta just hours away from release comes this bombshell: will be headed to retailers on September 25 (26 if you’re unluckily living in Europe). The beta alone has caused a tremendous whirlwind of press coverage and buzz among the community, and the release of the game is only going to be bigger.

“‘Halo 3’ is much more than a video game release; it’s the biggest entertainment event of the year,” said Peter Moore, corporate vice president of Microsoft’s Interactive Entertainment Business. “On Sept. 25, we intend to deliver a finale that will go down in entertainment history and leave people around the world with an experience that will be shared and enjoyed for years to come.”

Previous proclamations from Microsoft and Bungie placed Halo 3’s release this fall, which September 25 certainly qualifies for. Many people, myself included, predicted the game would launch in November, as to avoid the October release of Grand Theft Auto IV, and to be on store shelves by the holidays. Apparently, Microsoft is instead opting to ride on the initial wave of sales in September and October, and then benefit from the holiday shopping season.

Halo 3 will no doubt be working in tandem with Mass Effect in order to counter the onslaught of PlayStation 3 titles that will be seeing release later this year. Expect to see plenty more Halo-branded things in the coming months, too – another Halo novel, the Halo 3 Zune and that limited edition Master Chief Mountain Dew can you see on the right.


Shadowrun PC Xbox 360 boxart

The upcoming Shadowrun has two price points on two different systems. That’s not all that unusual in itself – we’re used to seeing PlayStation 2 versions of games cost less than those on Xbox 360 or PlayStation 3. But when a game is seeing a simultaneous release on Xbox 360 and PC, and being put in a position to be the flagship cross-platform title, why are owners paying $60 when the game is only $50 on PC?

Newsweek’s N’Gai Croal hunted down Microsoft Game Studios corporate vice president Shane Kim to get an answer.

The $59.99 for Xbox 360 and $49.99 for Windows Vista price points are our standard pricing for each platform. This pricing structure is not uncommon in the multiplayer-only first-person shooter genre, as numerous titles have seen success at this price point and gaming model. I think it’s premature to speak to pricing for all future projects, but as of now this is our pricing structure for our marquee titles like Shadowrun. Additionally, MGS has the same development costs as other developers and publishers out there. One advantage other publishers have that we do not is that they can leverage their marketing and development costs over all platforms, while we are focused on Windows and Xbox 360 as a first party publisher.

That still doesn’t quite answer the question; is it impossible to deviate from the standard pricing scheme? This is the first real Xbox 360/PC cross-platform release, so the standard pricing being referred to is nonsensical. And that’s not to mention, of course, the fact that much of the public is in upheaval over the price already – given that there is no single player and a limited number of maps, paying a “standard” price isn’t what gamers want. The studio manager of Shadowrun developer FASA Studios, Mitch Gitelman has frequently retorted that the game offers an innovative experience that adds “verbs” to the FPS experience. We’ll just have to wait and see how gamers vote with their wallets when the game is released on May 29.

Read More | Level Up

xbox 360 dashboard messaging

The long-awaited Spring Update is finally set for launch tomorrow (Wednesday), with the headline feature being all-new Xbox Live integration with MSN/Windows Live Messenger. This is the third such major dashboard update in the life of the Xbox 360, and contains a long list of new features – but it’s ultimately the weakest of those three releases.

Being able to instant message while gaming, watching movies or doing whatever else on the 360 is certainly a nifty feature, but isn’t going to be worth taking advantage of for the average user – at least not until the mini-QWERTY keyboard is released. USB keyboard support is being added, but unless you’re sitting fairly close (or wireless keyboards are supported), you’ll be stuck typing with the virtual keyboard. And from having sent hundreds over messages over Live, let me say that using that is nothing short of an exercise in patience.

In addition to the IMing capabilities included in the update, the following features have been added:

  • On-screen pop-ups that immediately display the name and gamerscore value of a just accomplished Achievement, allowing gamers to see their progress without leaving or pausing the game. 
  • An even safer way to communicate through Xbox LIVE with enhanced family settings that enable different default settings for video chat and voice chat.
  • A new, standalone Xbox LIVE Marketplace blade houses all Xbox LIVE Marketplace content in one easy to navigate space.
  • Xbox LIVE Arcade enhancements that showcase what games friends are playing directly from the friends list. Boasting about high scores, comparing progress and checking out leaderboards are all easier now as well.
  • Faster access to free, trial version of Xbox LIVE Arcade games through an improved Auto Downloads feature.
  • The ability to fast-forward, pause and rewind video as it is being downloaded on Xbox LIVE Marketplace.
  • Owners can now set their consoles to turn off after downloading content from Xbox LIVE Marketplace to help save energy, and download speeds have been increased.

The Marketplace blade will certainly be useful, but what Microsoft is really trying to do is simply make it as easy as possible for you to hand over those Microsoft Points. But the new Achievement notification will be sure to go over well, especially with me, as I’m the type of person who always checks out what achievement I just unlocked - even if I’m in a multiplayer game.

For more details on the free download and a full list of features, check out this page on Xbox.com.


Double Dragon box artAs was rumored this past week, Double Dragon will be released on the Xbox Live Arcade this Wednesday. It’ll be available at 2 a.m. PDT for a fee of 400 Microsoft Points, or $5 in non-virtual money.

It’ll ship with the standard Arcade fare of 12 achievements and 200 achievement points, graphical enhancements, and leaderboards. But the major benefit of picking up Double Dragon will be the two-player co-op, playable locally or over Xbox Live. For $5, you really can’t go wrong with this arcade classic.

Microsoft has also announced six other upcoming Arcade titles – only one of which is a port. Finally, another use for the Vision camera will be available with Spyglass Board Games, a collection of classic board games such as chess and checers. Video chat will be available in game, much in the same fashion that it is in Uno.

The full list of titles can be seen after the break.

Click to continue reading Double Dragon On Arcade This Week, Six More Games Coming


Wii IGN is reporting that Nintendo of Japan has revealed the Wii lineup for the rest of 2007. Japanese Wii owners can breath a little sigh of relief – high profile titles Mario Galaxy, Super Smash Brothers Brawl, and Metroid Prime 3: Corruption are slated for release in 2007. North American gamers will have to wait for confirmation on these titles, but a Japan release in 2007 would seem to be a good indication that the same games are on their way to the US as well, particularly Metroid. Nintendo, more than any other hardware manufacturer, relies heavily on their first party line up to carry the console, so getting 13 first party releases, albeit with non-games like Wii Health and Wii Music will help drive demand during the holiday season. Of course, this might be moot if Nintendo can’t increase their hardware supply as they have been promising. With third parties still seemingly adjusting to developing for the Wii, Nintendo is going to be the prime software supplier for 2007.

Read More | IGN

Xbox 360 Elite PackPersonally, it seemed like a strange move to me when Microsoft announced the Xbox 360 “elite” edition. For a console that had really carved out a position for itself in the current-gen competition, it seemed like the Elite was just M$ trying to make their console look more like a PS3. Well, color me wrong, because it seems like the Elite may be selling like hotcakes.

According to videogame news site Punch-Jump, the Xbox 360 Elite edition was posted on Amazon.com yesterday for pre-orders (good luck getting it on Sunday!), and sold out “within hours” of being listed. Of course, it’s not clear whether or not this actually represents M$ increasing their market share… are these truly *new* gamers, or just folks upgrading from their Platinum edition 360’s? We’ll be keeping a close eye on the NPD numbers next month… could this be the edge that Microsoft needs to beat out Sony in this round?

P.S. For those of you that weren’t madly refreshing the Amazon.com homepage on Thursday, you could always try your luck getting a Wii or Elite 360 at Target this week!

Read More | Punch-Jump.com

PS3 Pelican Cooler Pic

IGN.com has got the first pics of the upcoming Air Flow Cooler for PS3, by Pelican, and it’s looking like a nice, unobtrusive peripheral for those that want to keep your PS3 extra cool. While I haven’t heard too many reports of overheating PS3’s, IGN claims to have gotten warnings about console temperatures during Blu-Ray playback, so we’ll take their word for it.

The PS3 Air Flow Cooler by Pelican will feature the same slick lines as the console itself, comes with it’s own AC adaptor (BOOO! There goes another outlet.), and uses so-called “Auto Thermo Sensing Technology” to regulate the fan speeds. We’re guessing that last one means it has some sort of thermometer built-in. The item looks nice enough… the only disadvantage I can see is taking up extra height for those of you that keep your PS3 standin’ tall. Of course, if you’ve got a PS3, space for game consoles probably isn’t of concern anyway (sorry, I couldn’t resist!). The cooler will be released in the “next few weeks” and retail for around $30 - not a bad investment considering that it may help your $600 console last a lot longer.

Read More | IGN.com

SCEA LogoSony Computer Entertainment of America revealed the list of software titles coming in Q2 for the PlayStation 3, PSP, and the PlayStation 2. The PlayStation 3 releases seem a little sparse, with the exclusive Ninja Gaiden Sigma coming some time in June, and the downloadable Calling All Cars hopefully coming in the next month or so. Most of the rest of the titles are cross-platform releases, but it will be interesting to see how good the F.E.A.R. port is. The PSP will see the release of Tom Clancy’s Rainbow Six Vegas, which might be interesting on the portable. The updated Crazy Taxi: Fare Wars could be a decent entry in the franchise, and there are the upcoming enhanced releases of Final Fantasy I and Final Fantasy II on the PSP. The PlayStation 2 still offers a number of games, including the upcoming Manhunt 2 and a new .hack release.

Sony’s full press release and list of titles continues below.

Click to continue reading SCEA Reveals Second Quarter PS3, PSP, PS2 Titles


Super Paper Mario Circuit City adI’ll be very interested to see if Circuit City actually plans on honoring this bargain (and will probably make the trip to my local Circuit City myself!). In their weekly circular, they note the release date (today) of Super Paper Mario with the accompanying text:

guaranteed (3) in store 2pm or get a $20 gift card**

Where, with a little additional sleuthing we see that (3) means “Offer valid this week only for select video game New Releases on the advertised release day from 2pm until close of business. In-store only” and ** means “Gift card good for future purchases only. Terms and conditions are applied to gift cards”

Doesn’t sound like a bait and switch to us! So if we’ve got this right, as soon as Circuit City sells out of Super Paper Mario today, anyone who expresses interest in the title can get $20 toward a future purchase? Not bad… not bad at all. Hopefully this title will sell as well as its expected to and we’ll all be $20 richer at the end of the day. If not, I at least plan on picking up a copy… I imagine it’ll be a win-win situation for a lot of other Wii owners out there.

Read More | Circuit City Weekly Ad via Joystiq.com


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